27 February 2025

Augmented Reality in schools: the case of IIS Anagni with Pic+ AR

Augmented Reality in schools

Technological innovation is redefining the educational landscape, offering new opportunities to make learning more engaging and interactive. Augmented reality is one such opportunity, driving the evolution of schools toward a new educational model.

A significant example of this technological integration is the adoption of Pic+ AR by IIS Anagni. Our platform enables the creation of interactive and personalized augmented reality experiences, anchored to images and reference elements that can be scanned using the smartphone or tablet app. Thanks to PNRR funding, the institute has been able to invest in advanced digital tools, launching interdisciplinary projects that combine science, computer science, and art to enrich students’ educational paths.

AR experience creation on the web portal

IIS Anagni stands out for its commitment to adopting cutting-edge teaching strategies, combining individualized learning methodologies with cooperative learning. This model fosters student motivation, promotes collaboration, and develops essential skills for active citizenship and life skills, preparing young people for future challenges.

Under the leadership of Professor Adriano Gioè, the institute offers a wide range of high school courses—from classical to linguistic studies, as well as traditional and applied sciences, and sports science. Innovation is at the core of its educational approach, with technology serving as a key driver to enhance the learning experience. In this context, augmented reality proves to be a valuable resource for increasing student engagement and enabling a more immersive learning process.

A multidisciplinary project with Augmented Reality

The idea of integrating Pic+ AR into the curriculum stems from the need to make lessons more dynamic and accessible. One of the first projects, led by Professor Alessandra Trapani, involved Natural Sciences and Computer Science, with the goal of creating an interactive periodic table that could be explored through augmented reality.

Students create different AR experiences for different elements

Following an introductory phase where students learned about the technology and its applications, the 2G class of the Applied Sciences High School actively worked on developing digital content. Each student focused on a specific chemical element, creating AR experiences that allowed for an in-depth exploration of the elements and their roles in the periodic table. This process encouraged more conscious and reasoned learning while stimulating curiosity and problem-solving skills.

Using Pic+ AR has transformed how students interact with the subject matter, leveraging a new communication tool to embrace a more hands-on and exploratory approach. The periodic table became a dynamic and comprehensible system, thanks to the ability to digitally visualize and modify information.

Augmented reality in schools on the periodic table
Pic+ AR app allows students to view content in augmented reality

Collaboration and active citizenship: Augmented Reality beyond the classroom

The project’s success motivated the institute to explore new applications of augmented reality, expanding its reach to other disciplines. One of the most exciting outcomes of students’ enthusiasm for AR technology was the involvement of Art History teacher, Professor Martina Bocconi, who is curating a collective exhibition for the municipality of Anagni.

A new project is currently underway, engaging IIS Anagni students in the creation of additional digital content, making this initiative an example of active citizenship.

Thanks to Pic+ AR, the exhibition “TR3”—which will be held at Palazzo Bacchetti in Anagni (FR) from March 15 to April 15—will become an immersive experience. Visitors will be able to access additional information, multimedia insights, and digital narratives simply by scanning the exhibited artworks with their devices. This initiative holds dual value: on one hand, it allows students to apply their knowledge in a real-world context, and on the other, it offers the community a new way to experience culture, demonstrating how technology can be a tool for inclusion and participation.

Event poster

A model for the school of the future

The experience of IIS Anagni with Pic+ AR highlights the potential of augmented reality in education. The use of digital tools not only enhances learning quality but also stimulates creativity and collaboration among students, teachers, and the broader community. Brochesia’s software has proven to be intuitive and effective, enabling students to develop essential transversal skills for their academic and professional paths.

Projects like the one at IIS Anagni demonstrate that technology can be a valuable ally in innovating education and transforming schools into more engaging and inclusive environments. As Professor Trapani emphasized: “This teaching experience suggests that augmented reality can be applied in many other fields, opening up new possibilities for collaborative and hands-on learning.”

The integration of augmented reality in schools is not just an opportunity but a necessity for preparing new generations for future challenges. Innovation comes through experimentation and openness to new methodologies, and IIS Anagni is paving a path that many other schools could follow to improve teaching quality and foster active, informed citizens.

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For more information on how augmented reality can be integrated into your educational activities in schools, contact us!

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